Hello! If I call event->stop();event->start() on event with ‘fade out’ parameter greater than 0, there is a chance (not 100% probability) this event will have state FMOD_EVENT_STATE_READY | FMOD_EVENT_STATE_CHANNELSACTIVE instead of FMOD_EVENT_STATE_PLAYING | FMOD_EVENT_STATE_CHANNELSACTIVE. In this case event won’t be audible. I reproduce this behavior on FMOD 4.42.03. Why does that happen? Thanks.

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