0
0

Since we’re setting the velocity of the event instance with set3DAttributes could we have a built in parameter for speed that maps to the length of that velocity?

This can be used to get a number of effects, and would just allow sound designers to be a bit more independent if they didn’t have to ask for this parameter to be setup in code.

  • You must to post comments
0
0

Thanks for the suggestion, we’ll add this to our task list. How soon do you think you would need this feature?

  • You must to post comments
0
0

I’d say it’s low priority, as we have the ability to send the parameter now, but the more stuff possible in studio the better.

  • You must to post comments
Showing 2 results
Your Answer

Please first to submit.