I’ve just moved this post into the FMOD Studio forum. For future reference, please post questions about the FMOD Studio API in this forum. Thanks!
Yes, EventInstance::stop() will release any playing channels. This will happen immediately if you specify FMOD_STUDIO_STOP_IMMEDIATE, or after any fadeout the event has if you specify FMOD_STUDIO_STOP_ALLOWFADEOUT.
- Guest answered 3 years ago
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