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Hi,

There is any support plan for AAC and M4A in FModEX roadmap?
Do you will still improving it or it is a closed product?

BR, Lucio.

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The FMOD Ex product is in maintenance mode now, we are providing continual support, fixes and essential platform functionality however no longer adding cross platform features.

Regardless, we are not able to support AAC in a generic cross platform manner like we do with MP3, Ogg Vorbis, ADPCM etc. The reason here is due to licensing restrictions, as such we only provide limited support for AAC on iOS via the platform native decode API.

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What do you mean by FMOD Ex is in maintenance mode?
Is there another product being worked on to replace it? We’re considering it for our new title and are ready to pay the license.
Please advise.

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The low level API, FMOD 4 (aka FMOD Ex) and the high level runtime API FMOD Event will now only receive fixes for bugs and essential platform specific development.

Our new low level API, FMOD 5 and the high level replacement FMOD Studio Runtime are under active development with improvements and features.
If you are planning a new title I’d encourage you to try out FMOD Studio.

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Thank you.
We have switched to FMod Studio and low level Fmodex.
However we’re not able to make aac work under Android. Our understanding is that it should work with OpenSL.

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We do not have support for AAC on Android at this stage. Indeed there is decoding capability in OpenSL for Android 4.0 and newer devices but unlike iOS there is no guarantee that it is backed by a hardware decoder so there seems to be little benefit at the moment.

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My understanding is that OpenSL hardware support for AAC was a requirement under Android 4.0. I’ll check on that.
If this is not the case, can we provide FMod with a custom codec on Android similarly to other platforms?

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Yes, custom codecs work on all platforms.

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