im a newer to FMOD.im learning FMOD and got some questions:
1.How can i define a "listener" in FMOD Studio, not in FMOD Studio API?
2.i have two sound card in my PC, how do i specify one sound card to play my created sound when i press the Play control in FMOD studio, not in FMOD Studio API.
thank you for your patience!
- brian_zhao asked 3 years ago
[quote="mathew":1vmgyv5f]FMOD Studio will use your default sound card as configured in the "playback devices" section of the sound settings on Windows or in the Audio MIDI Setup app for Mac.[/quote:1vmgyv5f]
How can i define a "listener" in FMOD Studio, not in FMOD Studio API?
- brian_zhao answered 3 years ago
[quote="shisandiyu":29a3gu29]I also want to know this answer of the question.[/quote:29a3gu29]
Could you possibly clarify what it is you want to know? What do you mean by "defining" a listener?
To clarify: For most purposes, the listener may be thought of as a point in a simulated 3D space, as can all your emitters; These locations are used to calculate the precise effect of position-based effects on audio (such as distance attenuation) as if the listener was a microphone recording sounds coming from emitters in a real space. Generally, you’ll specify the location, facing and movement of both emitters and listener in your game code in accordance with whatever game events are in progress.
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