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Hi,
I’d like to ask the developers: Are you guys planning to make the FMOD_StudioSystem class a more accessible? Calling the instance initializes the FMODSystem with it’s default values. You can’t define INITFLAGS and other things from the outside. I could modify the class to my needs, but I’d have to do it everytime the pack gets updated, and I’m really avoiding this method.

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Hi dnishimura,

If we were to expose certain flags as bools on the FMOD_Listener to modify in the editor, would that satisfy your requirements? What init flags are you after?

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