I’m encountering an error where Unity is reporting I have more than 1 listener in my scene. Here is the error which is reported:
[quote:fgv35rs6]Too many listeners
FMOD.Studio.UnityUtil:LogError(String) (at Assets/Plugins/FMOD/FMOD_StudioSystem.cs:58)
FMOD_Listener:Initialize() (at Assets/Plugins/FMOD/FMOD_Listener.cs:120)
FMOD_Listener:OnEnable() (at Assets/Plugins/FMOD/FMOD_Listener.cs:19)
HutongGames.PlayMaker.Actions.SetParent:OnEnter() (at Assets/Imported/PlayMaker/Actions/SetParent.cs:38)
As far as I can tell I only have 1 FMOD_Listener script attached to my camera. I occasionally transition the camera between game objects, re-parenting it from one player object to another. This seems to work fine in some situations, but in one particular situation it regularly causes a crash.
I’m sorry I can’t give more information. I just wondered if there were any known issues with re-parenting FMOD_Listeners. Or whether I was missing a necessary step.
- HiFiHair asked 3 years ago
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