I have built a demo game on Spritebuilder with Xcode for iPhone with 2x assets. I need to figure out how to go about adding the Fmosd studio API to my Xcode project. Could you guide me through? I haven’t yet made a Fmod studio Project that has all the events in it. Should I do this first then build for IOS?
- santosh asked 3 years ago
- You must login to post comments