Am I right in thinking that FX cannot be applied to separate channels – it has to be on the overall output (FSOUND_SYSTEMCHANNEL)? I’m making an Mp3 mixer and I really need to be able to apply effects to one channel while not affecting the other two. Is there any hope from FMod 3.62 or DX9?
- Brewsta asked 15 years ago
Ok this is really p*ssing me off now! I can get the stream to play but not to have any effects applied to it… have a butchers at this people:
If FSOUND_Init(44100, 32, FSOUND_INIT_ACCURATEVULEVELS Or FSOUND_INIT_ENABLEOUTPUTFX) = 0 Then error
Sample = FSOUND_Stream_OpenFile(CM3.filename, fsound_mpegaccurate Or FSOUND_NORMAL, 0)
FSOUND_DSP_SetActive FSOUND_DSP_GetFFTUnit, True
FSOUND_Stream_PlayEx Channel3, Sample, vbEmpty, True
Call FSOUND_FX_Enable(Channel3, FSOUND_FX_ECHO)
Call FSOUND_FX_Enable(Channel3, FSOUND_FX_CHORUS)
Call FSOUND_SetPaused(Channel3, False)[/code:1larpjzb]
Any ideas anyone? Is it the vbempty part of the PlayEx because I don’t know what to put in there?
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