You generaly use Sample Load/Play functions to load and play samples that will be loaded entirely in memory.
This is very usefull for any kind of sound-effects in games or other multimedia programs, where a lot of sounds might be heard at the same time.
- Adion answered 16 years ago
Midi are not streamable but are events processed.
Effectively, i have used a “bug” (not really one) of FMOD : when using FSOUND_STREAM, midis are working and allow me to use some function i was interested in (duration, for a progressbar). This is possible because FMOD use MCI command for MIDIs/MP3 then windows do the work (windows use the appropriate codec to use according to the music passed for the mci command).
MadHatmaker>i work a little bit on a beta version (less bug, more comments) and another thing wich is secret for now …
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