When I do the following :

It seems that the callback that I specified with createDSP did not receive the first buffer of the stream.
I use this callback to copy the uncompressed stream data to my own buffer, which I use for playing the sound.
But it seems that the first part of the song is missing.
When I increase the Stream buffersize, a larger part is missing.

Is it possible that when opening a stream, the first buffer is already filled, so it will not go through the dsp’s?

I am going to try to put a SetPosition between activating and playing the song, but I think that it should work this way too.

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