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I’ve measured FMOD Studio sound latency within my C# .Net application the last couple of weeks.

When i first started using fmod studio, i had about 150ms latency.
After discovering dspbuffersize and setting it to 192, i had about 50ms.

With 1.08 now, i have freaking 10-15ms latency. Guys, that’s simply incredible. I am so deeply impressed (since it’s not just a simple sound file, it’s a bank with 20 soundfiles and a couple of automated values in it). Thank you so much, your work is awesome!!

Best Regards,
Mathias

PS: i’ve measured it by playing a very short sound via Microsoft XNA soundinstance, recording the test and measuring the distance via Audacity.

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Thanks, I’m glad our improvements are working well for you.

With 1.08 we’ve rebuilt our WASAPI output mode on Windows to be more stable and have 40ms less latency than 1.07.

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