I’m a musician trying to set up FMOD and Unity for the first time for a project. I’ve found a whole lot of tutorials that all say that after I set up the Unity integration, I will see an FMOD menu. I’ve tried with the assets of my current project and with demo assets from the Unity store, and I’ve yet to get this to work. I got to Assets > Import Package > Custom Package, and select the FMOD integration package I’ve downloaded. I then tell it to import all, and it runs. When it’s done there are no obvious errors, but I don’t see anything about FMOD anywhere. No FMOD menu at all.
macOS 10.13.5
Unity 2018.1.8f1
FMOD 1.10.07
Any suggestions would be greatly appreciated.
EDIT: I discovered that if I start a new empty project and import the FMOD integration before any other assets, it seems to work normally. However, I can’t seem to find a way to get the FMOD integration imported and working in an existing Unity project.
Is there a way to make this work without starting the project over again?
EDIT 2: A few days later, I reopened the same project, and the FMOD menu is gone again in Unity. If I try to re-import, Unity says that all the assets are already loaded. I’m completely stumped here. Any help?
Thank you for the suggestions. When I try to re-import, a bunch of assets are grayed out. Even when I click “All”, they aren’t checked, and I can’t check any of the child folders/assets.
I don’t seem to be able to reproduce the issue here.
Are you able to share a project with us that we can test?
Otherwise if you can send us the log files: