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Just looking to automate a useful parameter like I used to in designer…

  • Brett Paterson

    Are you talking about spawn intensity effect?

  • Jeremy Bochenek

    I believe so… I used to automate how frequent a sound would trigger. Example: Based on tire friction, the higher the number, the more dirt/rocks will spawn. I was able to manually draw it. Hmm Am I missing something here?

    Should I be trying to automate spawn intensity instead of interval between sounds?

    My goal was to have the frequency of the spawns to go up as the parameter goes up.

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Automation of the scatterer values is coming in an upcoming version, but for now I recommend copying the scatterer object with different spawn rates across a parameter track, and using that parameter to select different spawn speeds.

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