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Pretty simple really. I just want to loop a clip of music until a parameter meets the correct value, at which point the loop plays through to it’s end before jumping to the next defined part.
So as opposed to jumping straight away with quantization set to OFF or any bar intervals, I just want it to finish playing the current clip, then proceed to the next section.

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Loop regions can be given parameter conditions. As long as the condition is met, they continue to loop; While it’s not met, the cursor will sail right on past the end of the region and keep going. You can achieve similar behavior by using a transition marker instead of a transition region.

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