I m just starting a new side project on mac os and want to use fmod
I m coding with XCode 7 and as a start point I use a objective C / Cocoa openGL sample.
I added libfmodL.dylib to the linked library and configured the header search path but for some reason the project failed to link
ld: library not found for -lfmodL
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Do you guys knows what I m missing here ? or a good tutorial/sample xcode project for mac /xcode ?
Sorry for the noob question but I m new to mac programming so the issue is probally the way to link the libfmod.dylib.
Thanks in advance
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