"Mute Audio" Tab in Game Window

Hi there!

I just updated to the newest fmod studio version 1.10.02 and I figured out that the “Mute Audio” function on the game window is getting ignored by the fmod sound system.
I had this problem with the former unity integration version but totally forgot how I fixed it.

Any ideas?

Figured out the problem. You guys somehow forgot to add the check:

#if UNITY_EDITOR
MuteAllEvents(UnityEditor.EditorUtility.audioMasterMute);
#endif

in the Update loop of the RuntimeManager. Not sure if it never was there, but I found it in my old version :wink:

Cheers

1 Like

Thanks for letting us know. Looks like it was accidentally removed, I will get it added back in for the next version.