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Hey guys,

I´m working on a purely 2D project and therefore have no use for the 3D panner. Is there a way to set FMOD Studio to create new events without the 3D panner by default?

As of now, and even though I´ve set my projects output format to stereo, I have to manually remove the 3D panner from every new event.

Am I missing something or is this not possible yet?

Thanks in advance,
João Costa

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Unfortunately, as of the time of writing (October of 2014) there is no way to prevent FMOD Studio from adding 3D Panner effects to events. Even in entirely 2D games, the desire to attenuate sounds based on distance and direction makes them a nearly ubiquitous requirement for most projects.

That said, if your project doesn’t need them, they can easily be removed en masse by multiselecting all of your events and using Studio’s bulk edit feature to delete the 3D Panner effect from all your events’ master tracks at once. You will need to repeat the process for any new events you add. Remember that you can press ‘Tab’ to cycle through which of the events in a multi selection is currently active.

  • Terence M. (halfasemitone)
    Out of curiosity, are there any advantages to removing this like a small CPU or memory boost?
  • João Costa
    OK, thanks for the answer Joseph. Neverthless, it would be handy to have this function in a future update.
    • Guest
    • 2 years ago
    • 1
    Hi halfasemitone, there will be a very small amount of memory saving as a result of removing the effect and negligible cpu savings unless you are mixing large amounts of mono sounds (the 3D Panner will upmix to stereo). It's still best to remove the effect if you don't intend to use it in your event.
  • Martin Robinson
    If starting a new 2D project you could just have a blank 2D event (i.e., with the 3D panner removed) in your project that you copy/paste each time you need a new 2D event (then rename of course).
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