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Hello

While we building game from Unity editor-level there is no problem with sounds, but while we do this from command line level then sound events are not created.
I compared the log file built-in Unity with the built-in command line and in CL log file there are no [LOG] SoundI::release for events.
It’s a bug or there must be something set in FMODStudioSettings to build game from CL level (or somwhere else)?

Regards,
Crane

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Can you please provide some more information:
– Unity version
– FMOD version,
– What is the command line you are using?
– Can you send me the logs from the builds with no sound?

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