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I’m currently using the Fmod – Unity integration version 1.05.08, and when I’m monitoring the audio coming from Unity to Fmod Studio I only get a stereo output on the Master Bus, instead of a surround output like I would get if I previewed the events inside Fmod Studio.

Any idea why this is happening?

Thanks

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The mixer buses will default to however many channels the system can output. You can force the mix to a specific format, and let a down-mix happen at the very end.

Try adding this to FMOD_StudioSystem.cs at line 281

    FMOD.System lowlevel;
    ERRCHECK(system.getLowLevelSystem(out lowlevel));
    ERRCHECK(lowlevel.setSoftwareFormat(0, FMOD.SPEAKERMODE._5POINT1, 0));
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