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I’m trying to use the FMOD_StudioEventEmitter rather than having to maintain my own emitter. However, I’ve run into a problem with needing access to the EventInstance in order to register for callbacks. But, of course, it’s set to private. Obviously I can change the FMOD’s code and make the field public but I can see that getting confusing as time passes and updates come out.

I wanted to suggest a getter but was unable to find an open source repository. Is there one available?

Or does anyone know of a better of getting an EventInstance with only the public data from the EventEmitter?

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It’s up on github now :

https://github.com/fmod/UnityIntegration

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We may look at putting the code up on GitHub in the future.

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