1
0

Hi, is it possible (or planned) to apply an automation to the random volume knob on a scatterer instrument? I want to change the way it reproduces the volume randomness of the scatterer during the playback with a parameter.

Thanks!

  • You must to post comments
1
0

Hello Matias,

We don’t have any plans in the near future to expose the random volume dial for automation. Could you please provide some more information on what you are trying to accomplish by doing this? There may be a feature already available to use.

Thanks,
Richard

  • You must to post comments
-1
0

OK Richard, I think it could bring awesome ideas to the games, both random volume and pitch automation.

Thanks for your answer

  • You must to post comments
0
0

Hi Richard,

I want to change the volume “randomness” of the scatterer interactively using a param, for instance, when a car is driving on a road, I want to make some “cuts” on the wheel friction audio, so depending on the number of bumps on the terrain, the variation of volume will change with more or less intensity.

Hope it answers your question, and let’s see how can do this.

Thanks!

  • Richard Simms

    Thank you for the use case Matias. I’ve added it to our tracker.

    In the meantime, I would suggest having multiple scatterer instruments with different random volume property values along a parameter.

    Thanks,
    Richard

  • You must to post comments
Showing 3 results
Your Answer

Please first to submit.