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Hello, i was wondering what is the recommended banks limit?
I am working on project that will have lots of enemy types that might appear together or individual during the game, so i was thinking of making separate banks for each NPC so we don`t need to load big banks for each map and make it easier for optimization.
Is there a limit to banks or downsides to my idea?

Thanks

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That’s exactly how banks are intended to be used! There are no downsides to handling banks as you describe. There’s no limit on the number of banks a project may contain, and no limit on how many banks can be loaded into memory beyond the memory they take up while loaded.

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