Hey folks,

Is there any kind of functionality to toggle a snapshot to lock into place?

For example, I’m considering the possibility of having a “Group_X” defaulted to silent, but:

a) when Event_A plays, a snapshot toggles Group_X’s volume up to 0dB, and
b) when Event_B plays, a separate snapshot toggles Group_X’s volume back down to silence.

As far as I can tell, snapshots are only followed when the playhead is within the module…



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Best Answer

You’re right, the values set by the snapshot won’t latch after the snapshot dies. You would need to keep the snapshot playing to do this. Keep in mind that the game can directly trigger snapshots (the same way you trigger an event) so you could start the snapshot when Event_A plays, and stop it when Event_B plays.

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