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MachineId:818230754B5B9645AE05D192A2971187
EpicAccountId:d8ef3c47dd9f48a59bf14a9bf14ce788

Access violation – code c0000005 (first/second chance not available)

UE4Editor_FMODStudio!FFMODAssetTable::AddAsset() + 3755 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodassettable.cpp:202]
UE4Editor_FMODStudio!FFMODAssetTable::Refresh() + 1677 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodassettable.cpp:104]
UE4Editor_FMODStudio!FFMODStudioModule::HandleBanksUpdated() + 25 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodstudiomodule.cpp:551]
UE4Editor_FMODStudio!TBaseRawMethodDelegateInstance<0,FFMODStudioModule,void __cdecl(void)>::ExecuteIfSafe() + 14 bytes [c:\source\ue4\ue4-releases\4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:582]
UE4Editor_FMODStudio!TBaseMulticastDelegate::Broadcast() + 150 bytes [c:\source\ue4\ue4-releases\4.7\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:1030]
UE4Editor_FMODStudio!FFMODBankUpdateNotifier::Refresh() + 180 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodbankupdatenotifier.cpp:54]
UE4Editor_FMODStudio!FFMODBankUpdateNotifier::Update() + 94 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodbankupdatenotifier.cpp:31]
UE4Editor_FMODStudio!FFMODStudioModule::Tick() + 33 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodstudiomodule.cpp:309]
UE4Editor!FTicker::Tick() + 698 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\ticker.h:90]
UE4Editor!FEngineLoop::Tick() + 6356 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2352]
UE4Editor!GuardedMain() + 1404 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

It’s , my pc, system?
there will be an update on Plugin section for UE?

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Best Answer
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We’ve just updated the ue4 integration to 1.05.14 now. The latest version has the fix and should load new banks properly.

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0
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Thanks! :) it works !:) iam so excited

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