I posted this as a comment to another question, but it deserves its own.
After upgrading to Unity 5.2.2 with FMOD integration 1.06.10 already added to the project, the project played in the editor but would not build for iOS. The error was :
Assets/Plugins/FMOD/FMOD_StudioEventEmitter.cs(185,20): error CS0103:
The name `FMODEditorExtension’ does not exist in the current context
I downloaded and added FMOD integration 1.07.01, and now the FMOD menu is gone from the Unity editor and I can’t run my project at all. Getting the following error:
Assets/Plugins/FMOD/FMOD_StudioSystem.cs(161,51): error CS0246: The
type or namespace name `FMODAsset’ could not be found. Are you missing
a using directive or an assembly reference?
1.07.03 works with a clean installation. If you are having problems after upgrading from a previous versions, please check FMOD_StudioEventEmitter.cs: it should no longer reference FMODEditorExtension at all.