Unity CloudBuild missing banks in StreamingAssets

Hi, I am using a Unity CloudBuild to build our Unity project.

When I open the editor everything works fine,
but when I try to build the project in the CloudBuild I get several errors:

This is happening also in the headless mode while running play mode tests in from the terminal.

EDIT:
Solved. I had in my .gitignore file:
Assets/FMODStudioCache.asset

and that broke the build.

This is happening to my team for Ludum Dare 43 :frowning: Everyone’s Unity client is instantly deleting the bank files from the StreamingAssets folder.

This is a slightly different issue, see this post for more info: