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Error building Player: Exception: Error: method System.String[] System.IO.File::ReadAllLines(System.String) doesn’t exist in target framework. It is referenced from Assembly-CSharp-firstpass.dll at System.Void FMOD_Listener::Initialize().

i found the answer

“We have added Windows Phone support in the latest release: 1.05.02.” it’s not truth..

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We only support Windows Phone 8.1. In the Unity build settings, choose Windows Store as the platform, and then change SDK to “Phone 8.1”.

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