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Hello again. I was wondering/hoping that there would be some way to use a virtual instrument within FMOD Studio. I am working on a music centered game, and the ability to actively alter the sound being generated would be very useful. Thanks!

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If you mean a VSTi, we currently have no support for them, VST is supported but limited to the platform the effect was created for.

If you mean custom instrument code or a library, you can create and FMOD DSP wrapper for it, which would allow you to add it in Studio as a ‘plug-in sound’. We ship some example plugins with our platform APIs you could use for reference.

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