0 votes
0 answers
23 views
I am using the FMOD API integrated with Unity to do realtime audio recording and playback in unity3d. The aim of our FMOD code is to record the aud...
0 votes
35 views
Hello there. I have a question about parameters, and it is quite urgent as we’ll ship our game soon. On this video you can see that I have so...
  • Tomavatars asked 2 weeks ago
  • last active 1 week ago
0 votes
39 views
FMOD error 19 – Unsupported file or audio format. It works fine on iOS, didn’t tested on android yes, but I think it will work. However...
  • Volodymyr asked 2 weeks ago
  • last active 2 weeks ago
0 votes
42 views
Hey there, I’m working with FMOD Studio 10901 and Unity 5.5.0f3 and have at the moment following issue: In the fmod.log I’m getting hun...
1 vote
77 views
Hi you guys. So, I totally thought the “Delay & Quantification” function was delaying the start time of the sound module, when in f...
1 vote
126 views
Hey you guys, I’m trying to find the best way to add ambience to my map, but I’m running into a phasing and audio-volume jump problem. ...
0 votes
2k views
Hello, I wanted to try out the new convolution reverb but one thing is really bugging me: the convolution reverb is cutting off a big part of the r...
0 votes
218 views
Hello, I am a sound designer and not a programmer and I need help with scripting. I am trying to integrate FMOD into Unity’s Adventure Sample...
0 votes
199 views
I’m using the pseudo 5.1 technique as described the fmod documentation where I have added two silent channels to the AmbiX file, and added th...
  • M asked 2 months ago
  • last active 2 months ago
0 votes
282 views
Hey there. I’m using Fmod 1.09.04 on two different projects on Mac, and it seems that there are multiple workflow bugs. 1/ : This one is real...
  • Tomavatars asked 2 months ago
  • last active 2 months ago
0 votes
159 views
Hello there. I’m experimenting this problem since a long time and there is still no fix so I write it here. – In Fmod Studio (Mac), whe...
  • Tomavatars asked 2 months ago
  • last active 2 months ago
0 votes
218 views
I’m transitioning an existing project to use the new Google VR spatialisation plugin. Prior to now, we’ve ducked gameplay sounds and mu...
  • Tim Knauf asked 2 months ago
  • last active 2 months ago
0 votes
2k views
Hi! We are trying to use the gain plugin that comes with fmod, but we couldnt find any integration docs. How can we load the plugin in unity??? Tha...
  • Ulises asked 1 year ago
  • last active 3 months ago
0 votes
216 views
Hello, If I double click on a transition after I created it, a little circle appears in the green arrow and most of the times it “freezesR...
0 votes
273 views
Are any of you developing on Windows and Mac? I noticed, that the serialized project path has to have the correct directory separator character. I ...
1 vote
712 views
Hi there. I am using FMOD Studio 1.08.13 on the mac and have an issue in using the sandbox preview function. Whenever I try to drag a newly created...
0 votes
296 views
Someone released a plug-in for Ableton Link and Unity here: https://github.com/comoc/UnityAbletonLink “Ableton Link is a new technology that synchr...
  • Laurent asked 3 months ago
  • last active 3 months ago
0 votes
263 views
There is only an exe file for HMTL5 in http://www.fmod.org/download/. Would it be possible to provide a zip ? Thanks!
  • Laurent asked 4 months ago
  • last active 3 months ago
0 votes
744 views
I plan to develop two player game. In this game, there are two different audio. These audio should be played separately using two different audio d...
  • Sund asked 5 months ago
  • last active 4 months ago
0 votes
223 views
Hi All, I haven’t used FMOD for quite a while so need a bit of help with some logic if possible. Basically, I have created two parameters for...
Showing 1 - 20 of 111 results