I am using the FMOD API integrated with Unity to do realtime audio recording and playback in unity3d. The aim of our FMOD code is to record the aud...
- Aaron Walwyn asked 5 days ago
Hi you guys. So, I totally thought the “Delay & Quantification” function was delaying the start time of the sound module, when in f...
- Daniel Romeros asked 4 weeks ago
- last active 4 weeks ago
I’m transitioning an existing project to use the new Google VR spatialisation plugin. Prior to now, we’ve ducked gameplay sounds and mu...
- Tim Knauf asked 2 months ago
- last active 2 months ago
Are any of you developing on Windows and Mac? I noticed, that the serialized project path has to have the correct directory separator character. I ...
- Johannes Deml asked 3 months ago
- last active 3 months ago