Hi, For my project, we are using the getTimelinePosition function to feed the background music position to a parameter of another event. It seems, ...
- Thomas Parrish asked 1 day ago
Hi, So I’ve recently started using FMOD in my game and I’ve run across an odd issue that is similar to what other people have encounter...
- Michael Vatskalis asked 2 weeks ago
- last active 5 days ago
I’ve just implemented audio recording for the purpose of merging the Stereo Mix output with captured video to produce a complete movie of gam...
- Tim Auld asked 2 weeks ago
- last active 1 week ago
Hello everyone I’m in the process of implementing audio into an online multiplayer game. (Using FMOD Studio and UE4 Integration) When simply ...
- Jannic asked 2 weeks ago
- last active 2 weeks ago
Hi! We’ve been using FMOD for recording in an UE4 application, and we recently moved from 4.12 to 4.14. In 4.12, we used to retrieve the avai...
- Bas in het Veld asked 4 weeks ago
- last active 4 weeks ago